+61 7 3029 1568 cazinnieroom@gmail.com
Basement/166 Adelaide St, Brisbane City
Est. 2021 · Brisbane CBD

About Cazinnie Room —
the people in the basement

We're a small Brisbane team that turned an unwanted CBD basement into five hand-built escape rooms. This is the story, the philosophy and the crew that resets the puzzles every day.

Since 2021 5 rooms 8,200+ teams
Our story

From a flooded basement
to a booked-out venue

In early 2021 the basement under 166 Adelaide St was cheap for a reason — low ceiling, strange concrete pillars, and a tendency to flood in storm season. Dave saw it and immediately started sketching a bank vault. That's basically the whole origin story.

The first room (Prison Break, still running) took eight months of evenings and weekends. We opened with a hand-painted sign and a booking book made of actual paper. Word spread the slow way — one office party told another, one family brought their cousins — and by 2023 we'd built The Vault and hired Priya, our first full-time game master.

The Horror Room came in 2024 after a year of regulars begging for "something scarier". We obliged. Some of them now refuse to discuss it.

2021 The basement at 166 Adelaide St before renovation, 2021
2021

Lease signed, Prison Break opens

2023

The Vault opens; team grows to 4

2024

Horror Room + corporate format

2025

Party room; 8,000th team plays

Philosophy

Three things we won't compromise

Built, not bought

Every set piece is fabricated in our workshop. If a mechanism can be made to feel real — weight, sound, resistance — it gets made. Players can tell the difference in the first thirty seconds.

Watched, not abandoned

A human watches every game start to finish. Hints are timed, tuned and phrased like discoveries — never a menu of spoilers, never silence when you're stuck.

Private, always

Your session is your group, full stop. We've never mixed strangers into a booking and never will — the dynamic between people who know each other is the whole game.

Our team

The crew behind the doors

Six people, four obsessions between them. Say hi at reception — they'll talk about puzzles until you're late for your slot.

Dave, founder of Cazinnie Room

Dave

Founder & builder

Designed every room, welded most of The Vault himself. Runs corporate debriefs.

Priya, game master for family sessions

Priya

Game master

Ex-primary teacher. Owns the family room and 400+ birthday parties.

Mitch, game master and puzzle technician

Mitch

Game master & tech

Keeps 40+ electronic triggers alive. Co-designed The Vault's mechanism chain.

Sarah, horror room performer and game master

Sarah

Performer & GM

Theatre-trained. Half of the Horror Room's reputation is her.

Projects & research

Things we've built and studied

Flagship project

The Vault mechanism chain

Nine months, 40+ electronic triggers, one pneumatic tube. The hardest thing we've built — and the project that taught us rooms can feel alive.

The hint-timing study

We logged hint usage across 1,900 Vault sessions to find the exact moment a nudge helps versus annoys. The answer: minute ~7 of a stuck puzzle. Our game masters work to it.

Room #6 — in the workshop

Next build is on the bench: a gold-rush Brisbane story. Prototype mechanisms are being tested on staff. Opening when it's right, not before.

Successes

What four years in a basement adds up to

Not bad for a venue that flooded twice in the first year. The numbers we're quietly proud of:

0
teams played
0
/10 avg session rating
0
corporate events
0
% corporate rebook
Three straight years on the Brisbane CBD 'best activities' shortlists — we keep the certificates behind the front desk, next to the good stapler.
"An escape room should feel like the room noticed you walked in. Everything we build chases that feeling."
Dave Cazinnie · founder
FAQ

About us, asked

Family name — Dave's grandfather ran a locksmith shop, which is either destiny or a very long setup for this business. The 'Room' part is self-explanatory.

All of it — story, set, mechanisms, electronics. We've never bought a kit room; it'd feel like serving instant coffee at a café.

Sometimes — game master roles open up around school-holiday season. Email cazinnieroom@gmail.com with why you're into puzzles; weird obsessions count in your favour.

Come see what we built

The basement's on Adelaide St, the rooms are ready, and the crew will probably talk your ear off about mechanisms. Book a session or just drop in and look around.